AI Insights · Timothy · January 2023
Top 5 Hypercasual Games on iOS in Oceania: Q4 2022
Discover the performance trends of the top 5 hypercasual games on iOS in Oceania during Q4 2022, including downloads, revenue, and active user statistics.
Throughout the fourth quarter of 2022, the hypercasual game market on iOS in Oceania showcased diverse performance metrics, with notable trends in weekly downloads, revenue, and active users. Here’s a closer look at the top 5 games:
Makeover Studio: Makeup Games by LIHAO TECH CO., LIMITED saw a significant rise in weekly downloads, peaking at approximately 36K in mid-November. The game’s weekly revenue increased steadily, reaching around $1.4K by the end of December. Active users also surged, growing from 10K to over 90K within the quarter.
Parking Jam 3D from Popcore GmbH had consistent weekly downloads, fluctuating between 7K and 15K. Its weekly revenue showed a gradual increase, peaking at about $1.1K in the final week of December. The game maintained a stable active user base, averaging around 28K towards the end of the quarter.
Meme Challenge-Funny Card Game by MagicLab experienced a rapid increase in downloads early in the quarter, with a peak of over 30K in the first week of November. However, downloads tapered off to about 5K by the end of December. The game’s active user count followed a similar trend, peaking at 56K in mid-November before stabilizing around 38K.
Fade Master 3D: Barber Shop from ALICTUS YAZILIM A.S. had a strong start with weekly downloads reaching nearly 20K in mid-October but saw a decline to around 5K by December. Active users peaked at approximately 51K in the last week of December, showing a steady increase throughout the quarter.
Tap Away 3D, another game by Popcore GmbH, maintained a steady download rate, averaging around 9K weekly downloads. Weekly revenue showed fluctuations, peaking at $410 in the last week of December. The game’s active user base remained stable, with a slight increase from 23K to 24K over the quarter.
This data comes from Sensor Tower, where more detailed insights into the hypercasual game market can be found. The trends observed highlight the dynamic nature of the gaming market in Oceania, with varying growth trajectories and user engagement levels across different titles.